Thursday, August 15, 2013
Polycount VG Remix Final Submission!
I completed my first polycount contest! I had a blast with it, and I can't wait to do another. I learned so much about low poly modeling, and hand painted textures.
Monday, July 29, 2013
Polycount Remix contest: Silent Hill 3 Edition
Started this contest on poly count to create a low poly scene of one of my favorite games. I chose silent hill of coarse! I got the basic layout blocked out and my first character completed.
Robbie the Rabbit (click to view in 3D)
Conduit Sculpt! Finished?
I think I'm mostly done with her, but I still need to add a few finishing touches. I got side tracked by the new poly count contest!
Tuesday, June 25, 2013
Fisherman's Tavern - WIP
I also started this fisherman's tavern! I've been itching to do a really large hard surface piece for quite some time now, but I did have an idea to run with. Now that I do I'll probably get this through the proxy phase and then start working on android again.
Heavy Guard
Took a break from the android for a bit. Decided to do some sketching and created this guy. I liked him so much I decided to render him up.
Wednesday, June 12, 2013
Android - WIP 06/13/2013
Working more on this. I messed with her proportions a bit, and I started on the face. Clothing got a lot father along obviously. Oh yeah and the hair changed! I sculpted a proxy hair piece out and the silhouette was super awful from the back. Worked in 2D, not so much in 3D.
Sunday, June 2, 2013
Android- WIP
Started working on this over the weekend. I'm enjoying working with exaggerated proportions and a sort of new style for me.
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